Since the success in the academic environment as a school project, Paradox! is currently in develop for a market release.
The current development team is highly versatile with each member contributing to multiple aspects of the project.
As designer, my primary focus is on designing assets and refining the User Interface (UI) for an enhanced gaming experience. Also, I worked on editorial
elements for conventions and events.
The game has been selected as a guest for the Indie Dungeon area at Milan Games Week 2024 (promoted by Iidea association).
DISCLAIMER: The images presented are from a demo version and may not accurately reflect the final version of the game.
Role
UI Design, Assets Design, Icons and Design system, Art production
Softwares used
Illustrator, Photoshop, Unity
Collaborators
Riccardo Rigamondi